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libpng(3) - libpng, libpng - Portable Network Graphics (PNG) Reference Library 1.2.7 - man 3 libpng

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LIBPNG(3)                                                            LIBPNG(3)



NAME
       libpng - Portable Network Graphics (PNG) Reference Library 1.2.7

SYNOPSIS


       #include <png.h>



       png_uint_32 png_access_version_number (void);



       int png_check_sig (png_bytep sig, int num);



       void png_chunk_error (png_structp png_ptr, png_const_charp error(8,n));



       void png_chunk_warning (png_structp png_ptr, png_const_charp message);



       void  png_convert_from_struct_tm  (png_timep  ptime,  struct  tm  FAR *
       ttime);



       void png_convert_from_time_t (png_timep ptime, time_t ttime);



       png_charp  png_convert_to_rfc1123   (png_structp   png_ptr,   png_timep
       ptime);



       png_infop png_create_info_struct (png_structp png_ptr);



       png_structp   png_create_read_struct   (png_const_charp   user_png_ver,
       png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn);



       png_structp   png_create_read_struct_2(png_const_charp    user_png_ver,
       png_voidp  error_ptr,  png_error_ptr  error_fn,  png_error_ptr warn_fn,
       png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);



       png_structp  png_create_write_struct   (png_const_charp   user_png_ver,
       png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warn_fn);



       png_structp   png_create_write_struct_2(png_const_charp   user_png_ver,
       png_voidp error_ptr,  png_error_ptr  error_fn,  png_error_ptr  warn_fn,
       png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);



       int png_debug(int level, png_const_charp message);



       int png_debug1(int level, png_const_charp message, p1);



       int png_debug2(int level, png_const_charp message, p1, p2);



       void    png_destroy_info_struct    (png_structp   png_ptr,   png_infopp
       info_ptr_ptr);



       void  png_destroy_read_struct  (png_structpp  png_ptr_ptr,   png_infopp
       info_ptr_ptr, png_infopp end_info_ptr_ptr);



       void  png_destroy_write_struct  (png_structpp  png_ptr_ptr,  png_infopp
       info_ptr_ptr);



       void png_error (png_structp png_ptr, png_const_charp error(8,n));



       void png_free (png_structp png_ptr, png_voidp ptr);



       void png_free_chunk_list (png_structp png_ptr);



       void png_free_default(png_structp png_ptr, png_voidp ptr);



       void png_free_data (png_structp png_ptr, png_infop info_ptr, int num);



       png_byte png_get_bit_depth (png_structp png_ptr, png_infop info_ptr);



       png_uint_32  png_get_bKGD  (png_structp  png_ptr,  png_infop  info_ptr,
       png_color_16p *background);



       png_byte png_get_channels (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_cHRM (png_structp png_ptr, png_infop info_ptr, dou-
       ble *white_x, double *white_y, double  *red_x,  double  *red_y,  double
       *green_x, double *green_y, double *blue_x, double *blue_y);



       png_uint_32    png_get_cHRM_fixed   (png_structp   png_ptr,   png_infop
       info_ptr,  png_uint_32  *white_x,  png_uint_32  *white_y,   png_uint_32
       *red_x, png_uint_32 *red_y, png_uint_32 *green_x, png_uint_32 *green_y,
       png_uint_32 *blue_x, png_uint_32 *blue_y);



       png_byte png_get_color_type (png_structp png_ptr, png_infop info_ptr);



       png_byte  png_get_compression_type  (png_structp   png_ptr,   png_infop
       info_ptr);



       png_byte png_get_copyright (png_structp png_ptr);



       png_voidp png_get_error_ptr (png_structp png_ptr);



       png_byte png_get_filter_type (png_structp png_ptr, png_infop info_ptr);



       png_uint_32 png_get_gAMA (png_structp png_ptr, png_infop info_ptr, dou-
       ble *file_gamma);



       png_uint_32    png_get_gAMA_fixed   (png_structp   png_ptr,   png_infop
       info_ptr, png_uint_32 *int_file_gamma);



       png_byte png_get_header_ver (png_structp png_ptr);



       png_byte png_get_header_version (png_structp png_ptr);



       png_uint_32  png_get_hIST  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_16p *hist);



       png_uint_32  png_get_iCCP  (png_structp  png_ptr,  png_infop  info_ptr,
       png_charpp name, int *compression_type, png_charpp profile, png_uint_32
       *proflen);



       png_uint_32  png_get_IHDR  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_32  *width,   png_uint_32   *height,   int   *bit_depth,   int
       *color_type,  int  *interlace_type,  int  *compression_type,  int *fil-
       ter_type);



       png_uint_32  png_get_image_height   (png_structp   png_ptr,   png_infop
       info_ptr);



       png_uint_32   png_get_image_width   (png_structp   png_ptr,   png_infop
       info_ptr);



       png_byte   png_get_interlace_type   (png_structp   png_ptr,   png_infop
       info_ptr);



       png_voidp png_get_io_ptr (png_structp png_ptr);



       png_byte png_get_libpng_ver (png_structp png_ptr);



       png_voidp png_get_mem_ptr(png_structp png_ptr);



       png_uint_32  png_get_oFFs  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_32 *offset_x, png_uint_32 *offset_y, int *unit_type);



       png_uint_32  png_get_pCAL  (png_structp  png_ptr,  png_infop  info_ptr,
       png_charp  *purpose,  png_int_32  *X0,  png_int_32  *X1, int *type, int
       *nparams, png_charp *units(1,7), png_charpp *params);



       png_uint_32  png_get_pHYs  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type);



       float   png_get_pixel_aspect_ratio   (png_structp   png_ptr,  png_infop
       info_ptr);



       png_uint_32 png_get_pixels_per_meter  (png_structp  png_ptr,  png_infop
       info_ptr);



       png_voidp png_get_progressive_ptr (png_structp png_ptr);



       png_uint_32  png_get_PLTE  (png_structp  png_ptr,  png_infop  info_ptr,
       png_colorp *palette, int *num_palette);



       png_byte png_get_rgb_to_gray_status (png_structp png_ptr)

       png_uint_32 png_get_rowbytes (png_structp png_ptr, png_infop info_ptr);



       png_bytepp png_get_rows (png_structp png_ptr, png_infop info_ptr);



       png_uint_32  png_get_sBIT  (png_structp  png_ptr,  png_infop  info_ptr,
       png_color_8p *sig_bit);



       png_bytep png_get_signature (png_structp png_ptr, png_infop info_ptr);



       png_uint_32  png_get_sPLT  (png_structp  png_ptr,  png_infop  info_ptr,
       png_spalette_p *splt_ptr);



       png_uint_32  png_get_sRGB (png_structp png_ptr, png_infop info_ptr, int
       *intent);



       png_uint_32  png_get_text  (png_structp  png_ptr,  png_infop  info_ptr,
       png_textp *text_ptr, int *num_text);



       png_uint_32  png_get_tIME  (png_structp  png_ptr,  png_infop  info_ptr,
       png_timep *mod_time);



       png_uint_32  png_get_tRNS  (png_structp  png_ptr,  png_infop  info_ptr,
       png_bytep *trans, int *num_trans, png_color_16p *trans_values);



       png_uint_32   png_get_unknown_chunks  (png_structp  png_ptr,  png_infop
       info_ptr, png_unknown_chunkpp unknowns);



       png_voidp png_get_user_chunk_ptr (png_structp png_ptr);



       png_uint_32 png_get_user_height_max( png_structp png_ptr);



       png_voidp png_get_user_transform_ptr (png_structp png_ptr);



       png_uint_32 png_get_user_width_max (png_structp png_ptr);



       png_uint_32 png_get_valid  (png_structp  png_ptr,  png_infop  info_ptr,
       png_uint_32 flag);



       png_int_32  png_get_x_offset_microns  (png_structp  png_ptr,  png_infop
       info_ptr);



       png_int_32  png_get_x_offset_pixels  (png_structp  png_ptr,   png_infop
       info_ptr);



       png_uint_32  png_get_x_pixels_per_meter (png_structp png_ptr, png_infop
       info_ptr);



       png_int_32  png_get_y_offset_microns  (png_structp  png_ptr,  png_infop
       info_ptr);



       png_int_32   png_get_y_offset_pixels  (png_structp  png_ptr,  png_infop
       info_ptr);



       png_uint_32 png_get_y_pixels_per_meter (png_structp png_ptr,  png_infop
       info_ptr);



       png_uint_32 png_get_compression_buffer_size (png_structp png_ptr);



       int png_handle_as_unknown (png_structp png_ptr, png_bytep chunk_name);



       void png_init_io (png_structp png_ptr, FILE *fp);



       DEPRECATED: void png_info_init (png_infop info_ptr);



       DEPRECATED:   void   png_info_init_2  (png_infopp  ptr_ptr,  png_size_t
       png_info_struct_size);



       png_voidp png_malloc (png_structp png_ptr, png_uint_32 size);



       png_voidp png_malloc_default(png_structp png_ptr, png_uint_32 size);



       voidp png_memcpy (png_voidp s1, png_voidp s2, png_size_t size);



       png_voidp  png_memcpy_check   (png_structp   png_ptr,   png_voidp   s1,
       png_voidp s2, png_uint_32 size);



       voidp png_memset (png_voidp s1, int value, png_size_t size);



       png_voidp  png_memset_check  (png_structp  png_ptr,  png_voidp  s1, int
       value, png_uint_32 size);



       DEPRECATED:  void  png_permit_empty_plte  (png_structp   png_ptr,   int
       empty_plte_permitted);



       void   png_process_data   (png_structp   png_ptr,  png_infop  info_ptr,
       png_bytep buffer, png_size_t buffer_size);



       void  png_progressive_combine_row   (png_structp   png_ptr,   png_bytep
       old_row, png_bytep new_row);



       void   png_read_destroy   (png_structp   png_ptr,  png_infop  info_ptr,
       png_infop end_info_ptr);



       void png_read_end (png_structp png_ptr, png_infop info_ptr);



       void png_read_image (png_structp png_ptr, png_bytepp image);



       DEPRECATED: void png_read_init (png_structp png_ptr);



       DEPRECATED: void png_read_init_2 (png_structpp ptr_ptr, png_const_charp
       user_png_ver, png_size_t png_struct_size, png_size_t png_info_size);



       void png_read_info (png_structp png_ptr, png_infop info_ptr);



       void  png_read_png (png_structp png_ptr, png_infop info_ptr, int trans-
       forms, png_voidp params);



       void png_read_row (png_structp png_ptr, png_bytep row,  png_bytep  dis-
       play_row);



       void  png_read_rows  (png_structp  png_ptr,  png_bytepp row, png_bytepp
       display_row, png_uint_32 num_rows);



       void png_read_update_info (png_structp png_ptr, png_infop info_ptr);



       #if(3,n) !defined(PNG_1_0_X)

       void png_set_add_alpha (png_structp png_ptr,  png_uint_32  filler,  int
       flags);

       #endif



       void   png_set_background  (png_structp  png_ptr,  png_color_16p  back-
       ground_color, int background_gamma_code, int need_expand, double  back-
       ground_gamma);



       void png_set_bgr (png_structp png_ptr);



       void    png_set_bKGD    (png_structp   png_ptr,   png_infop   info_ptr,
       png_color_16p background);



       void png_set_cHRM  (png_structp  png_ptr,  png_infop  info_ptr,  double
       white_x,  double  white_y,  double red_x, double red_y, double green_x,
       double green_y, double blue_x, double blue_y);



       void  png_set_cHRM_fixed  (png_structp  png_ptr,  png_infop   info_ptr,
       png_uint_32    white_x,   png_uint_32   white_y,   png_uint_32   red_x,
       png_uint_32   red_y,   png_uint_32   green_x,   png_uint_32    green_y,
       png_uint_32 blue_x, png_uint_32 blue_y);



       void png_set_compression_level (png_structp png_ptr, int level);



       void    png_set_compression_mem_level    (png_structp    png_ptr,   int
       mem_level);



       void png_set_compression_method (png_structp png_ptr, int method);



       void png_set_compression_strategy (png_structp png_ptr, int strategy);



       void png_set_compression_window_bits  (png_structp  png_ptr,  int  win-
       dow_bits);



       void  png_set_crc_action  (png_structp  png_ptr,  int  crit_action, int
       ancil_action);



       void  png_set_dither  (png_structp  png_ptr,  png_colorp  palette,  int
       num_palette,    int   maximum_colors,   png_uint_16p   histogram,   int
       full_dither);



       void  png_set_error_fn  (png_structp  png_ptr,   png_voidp   error_ptr,
       png_error_ptr error_fn, png_error_ptr warning_fn);



       void png_set_expand (png_structp png_ptr);



       void  png_set_filler  (png_structp  png_ptr,  png_uint_32  filler,  int
       flags);



       void png_set_filter (png_structp png_ptr, int method, int filters);



       void  png_set_filter_heuristics  (png_structp  png_ptr,   int   heuris-
       tic_method,  int  num_weights,  png_doublep filter_weights, png_doublep
       filter_costs);



       void png_set_flush (png_structp png_ptr, int nrows);



       void png_set_gamma (png_structp png_ptr,  double  screen_gamma,  double
       default_file_gamma);



       void  png_set_gAMA  (png_structp  png_ptr,  png_infop  info_ptr, double
       file_gamma);



       void  png_set_gAMA_fixed  (png_structp  png_ptr,  png_infop   info_ptr,
       png_uint_32 file_gamma);



       void png_set_gray_1_2_4_to_8(png_structp png_ptr);



       void png_set_gray_to_rgb (png_structp png_ptr);



       void    png_set_hIST    (png_structp   png_ptr,   png_infop   info_ptr,
       png_uint_16p hist);



       void png_set_iCCP (png_structp png_ptr, png_infop  info_ptr,  png_charp
       name, int compression_type, png_charp profile, png_uint_32 proflen);



       int png_set_interlace_handling (png_structp png_ptr);



       void  png_set_invalid  (png_structp  png_ptr,  png_infop  info_ptr, int
       mask);



       void png_set_invert_alpha (png_structp png_ptr);



       void png_set_invert_mono (png_structp png_ptr);



       void png_set_IHDR (png_structp png_ptr, png_infop info_ptr, png_uint_32
       width,  png_uint_32  height,  int bit_depth, int color_type, int inter-
       lace_type, int compression_type, int filter_type);



       void  png_set_keep_unknown_chunks  (png_structp  png_ptr,   int   keep,
       png_bytep chunk_list, int num_chunks);



       void  png_set_mem_fn(png_structp  png_ptr,  png_voidp mem_ptr, png_mal-
       loc_ptr malloc_fn, png_free_ptr free_fn);



       void png_set_oFFs (png_structp png_ptr, png_infop info_ptr, png_uint_32
       offset_x, png_uint_32 offset_y, int unit_type);



       void png_set_packing (png_structp png_ptr);



       void png_set_packswap (png_structp png_ptr);



       void png_set_palette_to_rgb(png_structp png_ptr);



       void  png_set_pCAL  (png_structp png_ptr, png_infop info_ptr, png_charp
       purpose, png_int_32 X0, png_int_32 X1, int type, int nparams, png_charp
       units(1,7), png_charpp params);



       void png_set_pHYs (png_structp png_ptr, png_infop info_ptr, png_uint_32
       res_x, png_uint_32 res_y, int unit_type);



       void png_set_progressive_read_fn (png_structp png_ptr,  png_voidp  pro-
       gressive_ptr, png_progressive_info_ptr info_fn, png_progressive_row_ptr
       row_fn, png_progressive_end_ptr end_fn);



       void png_set_PLTE (png_structp png_ptr, png_infop info_ptr,  png_colorp
       palette, int num_palette);



       void png_set_read_fn (png_structp png_ptr, png_voidp io_ptr, png_rw_ptr
       read_data_fn);



       void png_set_read_status_fn (png_structp  png_ptr,  png_read_status_ptr
       read_row_fn);



       void      png_set_read_user_transform_fn      (png_structp     png_ptr,
       png_user_transform_ptr read_user_transform_fn);



       void png_set_rgb_to_gray (png_structp png_ptr, int error_action, double
       red, double green);



       void  png_set_rgb_to_gray_fixed  (png_structp png_ptr, int error_action
       png_fixed_point red, png_fixed_point green);



       void png_set_rows (png_structp png_ptr, png_infop info_ptr,  png_bytepp
       row_pointers);



       void    png_set_sBIT    (png_structp   png_ptr,   png_infop   info_ptr,
       png_color_8p sig_bit);



       void png_set_sCAL (png_structp png_ptr, png_infop  info_ptr,  png_charp
       unit, double width, double height);



       void png_set_shift (png_structp png_ptr, png_color_8p true_bits);



       void png_set_sig_bytes (png_structp png_ptr, int num_bytes);



       void    png_set_sPLT    (png_structp   png_ptr,   png_infop   info_ptr,
       png_spalette_p splt_ptr, int num_spalettes);



       void  png_set_sRGB  (png_structp  png_ptr,  png_infop   info_ptr,   int
       intent);



       void   png_set_sRGB_gAMA_and_cHRM   (png_structp   png_ptr,   png_infop
       info_ptr, int intent);



       void png_set_strip_16 (png_structp png_ptr);



       void png_set_strip_alpha (png_structp png_ptr);



       void png_set_swap (png_structp png_ptr);



       void png_set_swap_alpha (png_structp png_ptr);



       void png_set_text (png_structp png_ptr, png_infop  info_ptr,  png_textp
       text_ptr, int num_text);



       void  png_set_tIME  (png_structp png_ptr, png_infop info_ptr, png_timep
       mod_time);



       void png_set_tRNS (png_structp png_ptr, png_infop  info_ptr,  png_bytep
       trans, int num_trans, png_color_16p trans_values);



       void png_set_tRNS_to_alpha(png_structp png_ptr);



       png_uint_32   png_set_unknown_chunks  (png_structp  png_ptr,  png_infop
       info_ptr, png_unknown_chunkp unknowns, int num, int location);



       void  png_set_unknown_chunk_location(png_structp   png_ptr,   png_infop
       info_ptr, int chunk, int location);



       void   png_set_read_user_chunk_fn   (png_structp   png_ptr,   png_voidp
       user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn);



       void    png_set_user_limits    (png_structp    png_ptr,     png_uint_32
       user_width_max, png_uint_32 user_height_max);



       void   png_set_user_transform_info   (png_structp   png_ptr,  png_voidp
       user_transform_ptr, int user_transform_depth, int  user_transform_chan-
       nels);



       void   png_set_write_fn   (png_structp   png_ptr,   png_voidp   io_ptr,
       png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn);



       void png_set_write_status_fn (png_structp png_ptr, png_write_status_ptr
       write_row_fn);



       void      png_set_write_user_transform_fn     (png_structp     png_ptr,
       png_user_transform_ptr write_user_transform_fn);



       void png_set_compression_buffer_size(png_structp  png_ptr,  png_uint_32
       size);



       int   png_sig_cmp   (png_bytep   sig,   png_size_t   start,  png_size_t
       num_to_check);



       void png_start_read_image (png_structp png_ptr);



       void png_warning (png_structp png_ptr, png_const_charp message);



       void  png_write_chunk  (png_structp  png_ptr,   png_bytep   chunk_name,
       png_bytep data, png_size_t length);



       void   png_write_chunk_data   (png_structp   png_ptr,  png_bytep  data,
       png_size_t length);



       void png_write_chunk_end (png_structp png_ptr);



       void png_write_chunk_start (png_structp png_ptr, png_bytep  chunk_name,
       png_uint_32 length);



       void png_write_destroy (png_structp png_ptr);



       void png_write_end (png_structp png_ptr, png_infop info_ptr);



       void png_write_flush (png_structp png_ptr);



       void png_write_image (png_structp png_ptr, png_bytepp image);



       DEPRECATED: void png_write_init (png_structp png_ptr);



       DEPRECATED:     void     png_write_init_2     (png_structpp    ptr_ptr,
       png_const_charp user_png_ver,  png_size_t  png_struct_size,  png_size_t
       png_info_size);



       void png_write_info (png_structp png_ptr, png_infop info_ptr);



       void   png_write_info_before_PLTE   (png_structp   png_ptr,   png_infop
       info_ptr);



       void png_write_png (png_structp png_ptr, png_infop info_ptr, int trans-
       forms, png_voidp params);



       void png_write_row (png_structp png_ptr, png_bytep row);



       void  png_write_rows  (png_structp png_ptr, png_bytepp row, png_uint_32
       num_rows);



       voidpf png_zalloc (voidpf png_ptr, uInt items, uInt size);



       void png_zfree (voidpf png_ptr, voidpf ptr);




DESCRIPTION
       The libpng library supports encoding(3,n), decoding, and  various  manipula-
       tions  of  the  Portable Network Graphics (PNG) format image files.  It
       uses the zlib(3) compression library.   Following  is  a  copy  of  the
       libpng.txt file(1,n) that accompanies libpng.

LIBPNG.TXT
       libpng.txt - A description on how to use and modify libpng

        libpng version(1,3,5) 1.2.7 - September 12, 2004
        Updated and distributed by Glenn Randers-Pehrson
        <glennrp@users.sourceforge.net>
        Copyright (c) 1998-2004 Glenn Randers-Pehrson
        For conditions of distribution and use, see copyright
        notice in(1,8) png.h.

        based on:

        libpng 1.0 beta 6  version(1,3,5) 0.96 May 28, 1997
        Updated and distributed by Andreas Dilger
        Copyright (c) 1996, 1997 Andreas Dilger

        libpng 1.0 beta 2 - version(1,3,5) 0.88  January 26, 1996
        For conditions of distribution and use, see copyright
        notice in(1,8) png.h. Copyright (c) 1995, 1996 Guy Eric
        Schalnat, Group 42, Inc.

        Updated/rewritten per request in(1,8) the libpng FAQ
        Copyright (c) 1995, 1996 Frank J. T. Wojcik
        December 18, 1995 & January 20, 1996


I. Introduction
       This  file(1,n)  describes  how  to use and modify the PNG reference library
       (known as libpng) for your own use.  There are five  sections  to  this
       file:  introduction, structures, reading, writing, and modification and
       configuration notes for various special platforms.  In addition to this
       file(1,n),  example.c  is a good starting point for using the library, as it
       is heavily commented and should include  everything  most  people  will
       need.  We assume that libpng is already installed; see the INSTALL file(1,n)
       for instructions on how to install libpng.

       Libpng was written as a companion to the PNG specification, as a way of
       reducing the amount of time(1,2,n) and effort it takes to support the PNG file(1,n)
       format in(1,8) application programs.

       The PNG specification (second edition), November 2003, is available  as
       a W3C Recommendation and as an ISO Standard (ISO/IEC 15948:2003 (E)) at
       <http://www.w3.org/TR/2003/REC-PNG-20031110/ The W3C and ISO  documents
       have identical technical content.

       The       PNG-1.2       specification       is       available       at
       <http://www.libpng.org/pub/png/documents/>

       The    PNG-1.0    specification    is    available    as    RFC    2083
       <http://www.libpng.org/pub/png/documents/>  and as a W3C Recommendation
       <http://www.w3.org/TR/REC.png.html>.   Some   additional   chunks   are
       described   in(1,8)   the   special-purpose   public   chunks  documents  at
       <http://www.libpng.org/pub/png/documents/>.

       Other information about PNG, and the latest version(1,3,5) of libpng,  can  be
       found at the PNG home page, <http://www.libpng.org/pub/png/>.

       Most  users(1,5) will not have to modify the library significantly; advanced
       users(1,5) may want to modify it more.  All attempts were made to make it as
       complete  as possible, while keeping the code easy to understand.  Cur-
       rently, this library only supports C.  Support for other  languages  is
       being considered.

       Libpng has been designed to handle multiple sessions at one time(1,2,n), to be
       easily modifiable, to be portable to  the  vast  majority  of  machines
       (ANSI,  K&R,  16-,  32-,  and 64-bit) available, and to be easy to use.
       The ultimate goal of libpng is to promote the  acceptance  of  the  PNG
       file(1,n)  format in(1,8) whatever way possible.  While there is still work to be
       done (see the TODO file(1,n)), libpng should cover the majority of the needs
       of its users.

       Libpng  uses  zlib  for its compression and decompression of PNG files.
       Further information about zlib, and the latest version(1,3,5) of zlib, can  be
       found      at     the     zlib     home     page,     <http://www.info-
       zip.org/pub/infozip/zlib/>.  The zlib compression utility is a  general
       purpose utility that is useful for more than PNG files, and can be used
       without libpng.  See the documentation delivered  with  zlib  for  more
       details.   You  can  usually find the source files for the zlib utility
       wherever you find the libpng source files.

       Libpng is  thread  safe,  provided  the  threads  are  using  different
       instances   of  the  structures.   Each  thread  should  have  its  own
       png_struct and png_info instances, and thus its own image.  Libpng does
       not  protect  itself  against  two threads using the same instance of a
       structure.  Note: thread safety may be defeated by use of some  of  the
       MMX  assembler code in(1,8) pnggccrd.c, which is only compiled when the user
       defines PNG_THREAD_UNSAFE_OK.


II. Structures
       There are two main structures that are important to libpng,  png_struct
       and  png_info.   The  first,  png_struct, is an internal structure that
       will not, for the most part, be used by a  user  except  as  the  first
       variable passed to every libpng function call.

       The png_info structure is designed to provide information about the PNG
       file.  At one time(1,2,n), the fields of png_info were intended to be directly
       accessible  to  the  user.  However, this tended to cause problems with
       applications using dynamically loaded libraries, and as a result a  set(7,n,1 builtins)
       of  interface  functions  for png_info (the png_get_*() and png_set_*()
       functions) was developed.  The fields of png_info are  still  available
       for  older  applications, but it is suggested that applications use the
       new interfaces if(3,n) at all possible.

       Applications that do make direct access(2,5) to the  members  of  png_struct
       (except for png_ptr->jmpbuf) must be recompiled whenever the library is
       updated, and applications that make direct access(2,5)  to  the  members  of
       png_info must be recompiled if(3,n) they were compiled or loaded with libpng
       version(1,3,5) 1.0.6, in(1,8) which the members were in(1,8) a different order.  In ver-
       sion(1,3,5)  1.0.7,  the members of the png_info structure reverted to the old
       order, as they were in(1,8) versions 0.97c  through  1.0.5.   Starting  with
       version(1,3,5) 2.0.0, both structures are going to be hidden, and the contents
       of the structures will only be accessible through  the  png_get/png_set
       functions.

       The  png.h  header file(1,n) is an invaluable reference for programming with
       libpng.  And while I'm on the topic, make sure you include  the  libpng
       header file:

       #include <png.h>


III. Reading
       We'll  now walk you through the possible functions to call when reading
       in(1,8) a PNG file(1,n) sequentially, briefly explaining the syntax  and  purpose
       of  each one.  See example.c and png.h for more detail.  While progres-
       sive reading is covered in(1,8) the next section, you will still  need  some
       of the functions discussed in(1,8) this section to read(2,n,1 builtins) a PNG file.


   Setup
       You  will  want  to  do  the  I/O initialization(*) before you get into
       libpng, so if(3,n) it doesn't work, you don't have much to undo.  Of course,
       you  will also want to insure that you are, in(1,8) fact, dealing with a PNG
       file.  Libpng provides a simple check to see if(3,n) a file(1,n) is a  PNG  file.
       To  use  it, pass in(1,8) the first 1 to 8 bytes of the file(1,n) to the function
       png_sig_cmp(), and it will return 0 if(3,n) the bytes match the  correspond-
       ing  bytes  of the PNG signature, or nonzero otherwise.  Of course, the
       more bytes you pass in(1,8), the greater the accuracy of the prediction.

       If you are intending to keep the file(1,n) pointer open(2,3,n) for use  in(1,8)  libpng,
       you  must ensure you don't read(2,n,1 builtins) more than 8 bytes from the beginning of
       the file(1,n), and you also have to make a call to  png_set_sig_bytes_read()
       with the number of bytes you read(2,n,1 builtins) from the beginning.  Libpng will then
       only check the bytes (if(3,n) any) that your program didn't read.

       (*): If you are not using the standard I/O functions, you will need  to
       replace them with custom functions.  See the discussion under Customiz-
       ing libpng.


           FILE *fp = fopen(file_name, "rb");
           if(3,n) (!fp)
           {
               return (ERROR);
           }
           fread(header, 1, number, fp);
           is_png = !png_sig_cmp(header, 0, number);
           if(3,n) (!is_png)
           {
               return (NOT_PNG);
           }


       Next, png_struct and png_info need to be allocated and initialized.  In
       order  to ensure that the size of these structures is correct even with
       a dynamically linked libpng, there  are  functions  to  initialize  and
       allocate  the  structures.   We also pass the library version(1,3,5), optional
       pointers to error(8,n) handling functions, and a pointer to  a  data  struct
       for use by the error(8,n) functions, if(3,n) necessary (the pointer and functions
       can be NULL if(3,n) the default error(8,n) handlers are to  be  used).   See  the
       section  on  Changes  to  Libpng below regarding the old initialization
       functions.  The structure allocation functions quietly return  NULL  if(3,n)
       they fail to create the structure, so your application should check for
       that.

           png_structp png_ptr = png_create_read_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);
           if(3,n) (!png_ptr)
               return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if(3,n) (!info_ptr)
           {
               png_destroy_read_struct(&png_ptr,
                  (png_infopp)NULL, (png_infopp)NULL);
               return (ERROR);
           }

           png_infop end_info = png_create_info_struct(png_ptr);
           if(3,n) (!end_info)
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                 (png_infopp)NULL);
               return (ERROR);
           }

       If you  want  to  use  your  own  memory  allocation  routines,  define
       PNG_USER_MEM_SUPPORTED  and  use  png_create_read_struct_2() instead of
       png_create_read_struct():

           png_structp png_ptr = png_create_read_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       The error(8,n) handling routines passed to png_create_read_struct() and  the
       memory  alloc/free  routines  passed  to png_create_struct_2() are only
       necessary if(3,n) you are not using the libpng supplied error(8,n)  handling  and
       memory alloc/free functions.

       When  libpng  encounters  an  error(8,n), it expects to longjmp back to your
       routine.  Therefore, you  will  need  to  call  setjmp  and  pass  your
       png_jmpbuf(png_ptr).  If you read(2,n,1 builtins) the file(1,n) from different routines, you
       will need to update(7,n) the jmpbuf field every time(1,2,n) you enter a new routine
       that will call a png_*() function.

       See  your  documentation  of  setjmp/longjmp for your compiler for more
       information on setjmp/longjmp.  See the discussion on libpng error(8,n) han-
       dling  in(1,8)  the Customizing Libpng section below for more information on
       the libpng error(8,n) handling.  If an error(8,n) occurs,  and  libpng  longjmp's
       back to your setjmp, you will want to call png_destroy_read_struct() to
       free any memory.

           if(3,n) (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  &end_info);
               fclose(fp);
               return (ERROR);
           }

       If you would rather avoid the complexity of setjmp/longjmp issues,  you
       can  compile libpng with PNG_SETJMP_NOT_SUPPORTED, in(1,8) which case errors
       will result in(1,8) a call to PNG_ABORT() which defaults to abort(3,7)().

       Now you need to set(7,n,1 builtins) up the input code.  The default for  libpng  is  to
       use  the  C function fread().  If you use this, you will need to pass a
       valid FILE * in(1,8) the function png_init_io().  Be sure that the  file(1,n)  is
       opened  in(1,8)  binary mode.  If you wish to handle reading data in(1,8) another
       way, you need not call the png_init_io() function, but  you  must  then
       implement  the  libpng  I/O methods discussed in(1,8) the Customizing Libpng
       section below.

           png_init_io(png_ptr, fp);

       If you had previously opened the file(1,n) and read(2,n,1 builtins)  any  of  the  signature
       from  the beginning in(1,8) order to see if(3,n) this was a PNG file(1,n), you need to
       let libpng know that there are some bytes missing from the start of the
       file.

           png_set_sig_bytes(png_ptr, number);


   Setting up callback code
       You  can set(7,n,1 builtins) up a callback function to handle any unknown chunks in(1,8) the
       input stream. You must supply the function

           read_chunk_callback(png_ptr ptr,
                png_unknown_chunkp chunk);
           {
              /* The unknown chunk structure contains your
                 chunk data: */
                  png_byte name[5];
                  png_byte *data;
                  png_size_t size;
              /* Note that libpng has already taken care of
                 the CRC handling */

              /* put your code here.  Return one of the
                 following: */

              return (-n); /* chunk had an error(8,n) */
              return (0); /* did not recognize */
              return (n); /* success */
           }

       (You can give your function another  name  that  you  like  instead  of
       "read_chunk_callback")

       To inform libpng about your function, use

           png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
               read_chunk_callback);

       This names not only the callback function, but also a user pointer that
       you can retrieve with

           png_get_user_chunk_ptr(png_ptr);

       At this point, you can set(7,n,1 builtins) up a callback function that will  be  called
       after  each  row has been read(2,n,1 builtins), which you can use to control a progress
       meter or the like.  It's demonstrated in(1,8) pngtest.c.  You must supply  a
       function

           void read_row_callback(png_ptr ptr, png_uint_32 row,
              int pass);
           {
             /* put your code here */
           }

       (You  can give it another name that you like instead of "read_row_call-
       back")

       To inform libpng about your function, use

           png_set_read_status_fn(png_ptr, read_row_callback);


   Width and height limits
       The PNG specification allows the width and height of an image to be  as
       large  as 2^31-1 (0x7fffffff), or about 2.147 billion rows and columns.
       Since very few applications really need to process such  large  images,
       we  have  imposed  an  arbitrary  1-million  limit on rows and columns.
       Larger images will be rejected immediately with a png_error() call.  If
       you wish to override this limit, you can use

          png_set_user_limits(png_ptr, width_max, height_max);

       to  set(7,n,1 builtins) your own limits, or use width_max = height_max = 0x7fffffffL to
       allow all valid dimensions (libpng may reject some  very  large  images
       anyway because of potential buffer overflow conditions).

       You  should  put  this statement after you create the PNG structure and
       before calling png_read_info(), png_read_png(), or  png_process_data().
       If you need to retrieve the limits that are being applied, use

          width_max = png_get_user_width_max(png_ptr);
          height_max = png_get_user_height_max(png_ptr);


   Unknown-chunk handling
       Now  you get to set(7,n,1 builtins) the way the library processes unknown chunks in(1,8) the
       input PNG stream. Both known and unknown chunks will be  read.   Normal
       behavior  is that known chunks will be parsed into information in(1,8) vari-
       ous info_ptr members; unknown chunks will be discarded. To change this,
       you can call:

           png_set_keep_unknown_chunks(png_ptr, keep,
               chunk_list, num_chunks);
           keep       - 0: do not handle as unknown
                        1: do not keep
                        2: keep only if(3,n) safe-to-copy
                        3: keep even if(3,n) unsafe-to-copy
                      You can use these definitions:
                        PNG_HANDLE_CHUNK_AS_DEFAULT   0
                        PNG_HANDLE_CHUNK_NEVER        1
                        PNG_HANDLE_CHUNK_IF_SAFE      2
                        PNG_HANDLE_CHUNK_ALWAYS       3
           chunk_list - list of chunks affected (a byte string(3,n),
                        five bytes per chunk, NULL or ' ' if(3,n)
                        num_chunks is 0)
           num_chunks - number of chunks affected; if(3,n) 0, all
                        unknown chunks are affected.  If nonzero,
                        only the chunks in(1,8) the list are affected

       Unknown  chunks  declared  in(1,8) this way will be saved as raw(3x,7,8,3x cbreak) data onto a
       list of png_unknown_chunk structures.  If  a  chunk  that  is  normally
       known  to  libpng  is named(5,8) in(1,8) the list, it will be handled as unknown,
       according to the "keep" directive.  If a chunk is named(5,8)  in(1,8)  successive
       instances  of  png_set_keep_unknown_chunks(),  the  final instance will
       take precedence.  The IHDR and IEND  chunks  should  not  be  named(5,8)  in(1,8)
       chunk_list; if(3,n) they are, libpng will process them normally anyway.


   The high-level read(2,n,1 builtins) interface
       At  this  point  there  are two ways to proceed; through the high-level
       read(2,n,1 builtins) interface, or through a sequence  of  low-level  read(2,n,1 builtins)  operations.
       You can use the high-level interface if(3,n) (a) you are willing to read(2,n,1 builtins) the
       entire image into memory, and (b) the input transformations you want to
       do are limited to the following set:

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_STRIP_16      Strip 16-bit samples to
                                       8 bits
           PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
           PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
                                       samples to bytes
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_EXPAND        Perform set_expand()
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples

       (This  excludes setting a background color, doing gamma transformation,
       dithering, and setting filler.)  If this is the case, simply do this:

           png_read_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the logical  OR  of  some
       set(7,n,1 builtins)   of   transformation   flags.    This   call   is   equivalent  to
       png_read_info(), followed the set(7,n,1 builtins) of transformations indicated  by  the
       transform mask, then png_read_image(), and finally png_read_end().

       (The  final  parameter  of this call is not yet used.  Someday it might
       point to transformation parameters required by some future input trans-
       form.)

       You  must use png_transforms and not call any png_set_transform() func-
       tions when you use png_read_png().

       After you have called png_read_png(), you can retrieve the  image  data
       with

          row_pointers = png_get_rows(png_ptr, info_ptr);

       where  row_pointers  is an array of pointers to the pixel data for each
       row:

          png_bytep row_pointers[height];

       If you know your image size and pixel size ahead of time(1,2,n), you can allo-
       cate row_pointers prior to calling png_read_png() with

          if(3,n) (height > PNG_UINT_32_MAX/png_sizeof(png_byte))
             png_error (png_ptr,
                "Image is too tall to process in(1,8) memory");
          if(3,n) (width > PNG_UINT_32_MAX/pixel_size)
             png_error (png_ptr,
                "Image is too wide to process in(1,8) memory");
          row_pointers = png_malloc(png_ptr,
             height*png_sizeof(png_bytep));
          for (int i=0; i<height, i++)
             row_pointers[i]=png_malloc(png_ptr,
                width*pixel_size);
          png_set_rows(png_ptr, info_ptr, &row_pointers);

       Alternatively you could allocate your image in(1,8) one big block and define
       row_pointers[i] to point into the proper places in(1,8) your block.

       If you use png_set_rows(), the application is responsible  for  freeing
       row_pointers  (and row_pointers[i], if(3,n) they were separately allocated).

       If you don't allocate row_pointers ahead of time(1,2,n),  png_read_png()  will
       do it, and it'll be free'ed when you call png_destroy_*().


   The low-level read(2,n,1 builtins) interface
       If you are going the low-level route, you are now ready to read(2,n,1 builtins) all the
       file(1,n) information up to the actual image data.  You do this with a  call
       to png_read_info().

           png_read_info(png_ptr, info_ptr);

       This will process all chunks up to but not including the image data.


   Querying the info(1,5,n) structure
       Functions are used to get the information from the info_ptr once it has
       been read.  Note that these fields may  not  be  completely  filled  in(1,8)
       until png_read_end() has read(2,n,1 builtins) the chunk data following the image.

           png_get_IHDR(png_ptr, info_ptr, &width, &height,
              &bit_depth, &color_type, &interlace_type,
              &compression_type, &filter_method);

           width          - holds the width of the image
                            in(1,8) pixels (up to 2^31).
           height         - holds the height of the image
                            in(1,8) pixels (up to 2^31).
           bit_depth      - holds the bit depth of one of the
                            image channels.  (valid values are
                            1, 2, 4, 8, 16 and depend also on
                            the color_type.  See also
                            significant bits (sBIT) below).
           color_type     - describes which color/alpha channels
                                are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           filter_method  - (must be PNG_FILTER_TYPE_BASE
                            for PNG 1.0, and can also be
                            PNG_INTRAPIXEL_DIFFERENCING if(3,n)
                            the PNG datastream is embedded in(1,8)
                            a MNG-1.0 datastream)
           compression_type - (must be PNG_COMPRESSION_TYPE_BASE
                            for PNG 1.0)
           interlace_type - (PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7)
           Any or all of interlace_type, compression_type, of
           filter_method can be NULL if(3,n) you are
           not interested in(1,8) their values.

           channels = png_get_channels(png_ptr, info_ptr);
           channels       - number of channels of info(1,5,n) for the
                            color type (valid values are 1 (GRAY,
                            PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
                            4 (RGB_ALPHA or RGB + filler byte))
           rowbytes = png_get_rowbytes(png_ptr, info_ptr);
           rowbytes       - number of bytes needed to hold a row

           signature = png_get_signature(png_ptr, info_ptr);
           signature      - holds the signature read(2,n,1 builtins) from the
                            file(1,n) (if(3,n) any).  The data is kept in(1,8)
                            the same offset it would be if(3,n) the
                            whole signature were read(2,n,1 builtins) (i.e. if(3,n) an
                            application had already read(2,n,1 builtins) in(1,8) 4
                            bytes of signature before starting
                            libpng, the remaining 4 bytes would
                            be in(1,8) signature[4] through signature[7]
                            (see png_set_sig_bytes())).


           width            = png_get_image_width(png_ptr,
                                info_ptr);
           height           = png_get_image_height(png_ptr,
                                info_ptr);
           bit_depth        = png_get_bit_depth(png_ptr,
                                info_ptr);
           color_type       = png_get_color_type(png_ptr,
                                info_ptr);
           filter_method    = png_get_filter_type(png_ptr,
                                info_ptr);
           compression_type = png_get_compression_type(png_ptr,
                                info_ptr);
           interlace_type   = png_get_interlace_type(png_ptr,
                                info_ptr);


       These  are  also  important,  but their validity depends on whether the
       chunk   has   been   read.    The   png_get_valid(png_ptr,    info_ptr,
       PNG_INFO_<chunk>) and png_get_<chunk>(png_ptr, info_ptr, ...) functions
       return non-zero if(3,n) the data has been read(2,n,1 builtins), or zero if(3,n)  it  is  missing.
       The parameters to the png_get_<chunk> are set(7,n,1 builtins) directly if(3,n) they are sim-
       ple data types, or a pointer into the info_ptr is returned for any com-
       plex types.

           png_get_PLTE(png_ptr, info_ptr, &palette,
                            &num_palette);
           palette        - the palette for the file(1,n)
                            (array of png_color)
           num_palette    - number of entries in(1,8) the palette

           png_get_gAMA(png_ptr, info_ptr, &gamma);
           gamma          - the gamma the file(1,n) is written
                            at (PNG_INFO_gAMA)

           png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
           srgb_intent    - the rendering intent (PNG_INFO_sRGB)
                            The presence of the sRGB chunk
                            means that the pixel data is in(1,8) the
                            sRGB color space.  This chunk also
                            implies specific values of gAMA and
                            cHRM.

           png_get_iCCP(png_ptr, info_ptr, &name,
              &compression_type, &profile, &proflen);
           name            - The profile name.
           compression     - The compression type; always
                             PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                             You may give NULL to this argument to
                             ignore it.
           profile         - International Color Consortium color
                             profile data. May contain NULs.
           proflen         - length of profile data in(1,8) bytes.

           png_get_sBIT(png_ptr, info_ptr, &sig_bit);
           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray,
                            red, green, and blue channels,
                            whichever are appropriate for the
                            given color type (png_color_16)

           png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,
                            &trans_values);
           trans          - array of transparent entries for
                            palette (PNG_INFO_tRNS)
           trans_values   - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)
           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           png_get_hIST(png_ptr, info_ptr, &hist);
                            (PNG_INFO_hIST)
           hist           - histogram of palette (array of
                            png_uint_16)

           png_get_tIME(png_ptr, info_ptr, &mod_time);
           mod_time       - time(1,2,n) image was last modified
                           (PNG_VALID_tIME)

           png_get_bKGD(png_ptr, info_ptr, &background);
           background     - background color (PNG_VALID_bKGD)
                            valid 16-bit red, green and blue
                            values, regardless of color_type

           num_comments   = png_get_text(png_ptr, info_ptr,
                            &text_ptr, &num_text);
           num_comments   - number of comments
           text_ptr       - array of png_text holding image
                            comments
           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                                1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be empty.
           text_ptr[i].text_length - length of text string(3,n),
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string(3,n),
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (empty
                                string(3,n) for unknown).
           text_ptr[i].lang_key  - keyword in(1,8) UTF-8
                                (empty string(3,n) for unknown).
           num_text       - number of comments (same as
                            num_comments; you can put NULL here
                            to avoid the duplication)
           Note while png_set_text() will accept(2,8) text, language,
           and translated keywords that can be NULL pointers, the
           structure returned by png_get_text will always contain
           regular zero-terminated C strings.  They might be
           empty strings but they will never be NULL pointers.

           num_spalettes = png_get_sPLT(png_ptr, info_ptr,
              &palette_ptr);
           palette_ptr    - array of palette structures holding
                            contents of one or more sPLT chunks
                            read.
           num_spalettes  - number of sPLT chunks read.

           png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
              &unit_type);
           offset_x       - positive offset from the left edge
                            of the screen
           offset_y       - positive offset from the top edge
                            of the screen
           unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
              &unit_type);
           res_x          - pixels/unit physical resolution in(1,8)
                            x direction
           res_y          - pixels/unit physical resolution in(1,8)
                            x direction
           unit_type      - PNG_RESOLUTION_UNKNOWN,
                            PNG_RESOLUTION_METER

           png_get_sCAL(png_ptr, info_ptr, &unit, &width,
              &height)
           unit        - physical scale units(1,7) (an integer)
           width       - width of a pixel in(1,8) physical scale units(1,7)
           height      - height of a pixel in(1,8) physical scale units(1,7)
                        (width and height are doubles)

           png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
              &height)
           unit        - physical scale units(1,7) (an integer)
           width       - width of a pixel in(1,8) physical scale units(1,7)
           height      - height of a pixel in(1,8) physical scale units(1,7)
                        (width and height are strings like "2.54")

           num_unknown_chunks = png_get_unknown_chunks(png_ptr,
              info_ptr, &unknowns)
           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position of chunk in(1,8) file(1,n)

           The value of "i" corresponds to the order in(1,8) which the
           chunks were read(2,n,1 builtins) from the PNG file(1,n) or inserted with the
           png_set_unknown_chunks() function.

       The  data  from  the  pHYs chunk can be retrieved in(1,8) several convenient
       forms:

           res_x = png_get_x_pixels_per_meter(png_ptr,
              info_ptr)
           res_y = png_get_y_pixels_per_meter(png_ptr,
              info_ptr)
           res_x_and_y = png_get_pixels_per_meter(png_ptr,
              info_ptr)
           res_x = png_get_x_pixels_per_inch(png_ptr,
              info_ptr)
           res_y = png_get_y_pixels_per_inch(png_ptr,
              info_ptr)
           res_x_and_y = png_get_pixels_per_inch(png_ptr,
              info_ptr)
           aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
              info_ptr)

          (Each of these returns 0 [signifying "unknown"] if(3,n)
              the data is not present or if(3,n) res_x is 0;
              res_x_and_y is 0 if(3,n) res_x != res_y)

       The data from the oFFs chunk can be  retrieved  in(1,8)  several  convenient
       forms:

           x_offset = png_get_x_offset_microns(png_ptr, info_ptr);
           y_offset = png_get_y_offset_microns(png_ptr, info_ptr);
           x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
           y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

          (Each of these returns 0 [signifying "unknown" if(3,n) both
              x and y are 0] if(3,n) the data is not present or if(3,n) the
              chunk is present but the unit is the pixel)

       For  more information, see the png_info definition in(1,8) png.h and the PNG
       specification for chunk contents.  Be careful with  trusting  rowbytes,
       as  some of the transformations could increase the space needed to hold
       a row (expand, filler, gray_to_rgb, etc.).  See png_read_update_info(),
       below.

       A  quick word about text_ptr and num_text.  PNG stores comments in(1,8) key-
       word/text pairs, one pair per chunk, with no limit  on  the  number  of
       text chunks, and a 2^31 byte limit on their size.  While there are sug-
       gested keywords, there is no requirement to restrict the use  to  these
       strings.   It  is strongly suggested that keywords and text be sensible
       to humans (that's the point), so don't use abbreviations.  Non-printing
       symbols  are  not allowed.  See the PNG specification for more details.
       There is also no requirement to have text after the keyword.

       Keywords should be limited to 79 Latin-1 characters without leading  or
       trailing spaces, but non-consecutive spaces are allowed within the key-
       word.  It is possible to have the same keyword  any  number  of  times.
       The text_ptr is an array of png_text structures, each holding a pointer
       to a language string(3,n), a pointer to a keyword and a pointer  to  a  text
       string.   The text string(3,n), language code, and translated keyword may be
       empty or NULL pointers.  The keyword/text pairs are put into the  array
       in(1,8)  the order that they are received.  However, some or all of the text
       chunks may be after the image, so, to make sure you have read(2,n,1 builtins)  all  the
       text chunks, don't mess with these until after you read(2,n,1 builtins) the stuff after
       the image.  This will be mentioned again below in(1,8) the  discussion  that
       goes with png_read_end().


   Input transformations
       After you've read(2,n,1 builtins) the header information, you can set(7,n,1 builtins) up the library to
       handle any special transformations of the image data.  The various ways
       to  transform  the data will be described in(1,8) the order that they should
       occur.  This is important, as some  of  these  change  the  color  type
       and/or  bit  depth  of  the  data, and some others only work on certain
       color types and bit depths.  Even though each transformation checks  to
       see  if(3,n) it has data that it can do something with, you should make sure
       to only enable a transformation if(3,n) it will be valid for the data.   For
       example, don't swap red and blue on grayscale data.

       The  colors  used  for the background and transparency values should be
       supplied in(1,8) the same format/depth as the current image data.  They  are
       stored  in(1,8)  the  same  format/depth as the image data in(1,8) a bKGD or tRNS
       chunk, so this is what libpng expects for this data.   The  colors  are
       transformed  to  keep  in(1,8)  sync(1,2,8) with the image data when an application
       calls the png_read_update_info() routine (see below).

       Data will be decoded into the supplied row buffers  packed  into  bytes
       unless  the  library has been told to transform it into another format.
       For example, 4 bit/pixel paletted or grayscale data will be returned  2
       pixels/byte with the leftmost pixel in(1,8) the high-order bits of the byte,
       unless png_set_packing() is called.  8-bit RGB data will be  stored  in(1,8)
       RGB  RGB  RGB  format unless png_set_filler() or png_set_add_alpha() is
       called to insert filler bytes, either before or after each RGB triplet.
       16-bit  RGB data will be returned RRGGBB RRGGBB, with the most signifi-
       cant byte of the color value first, unless png_set_strip_16() is called
       to  transform  it  to  regular  RGB RGB triplets, or png_set_filler|add
       alpha() is called to insert filler bytes, either before or  after  each
       RRGGBB triplet.  Similarly, 8-bit or 16-bit grayscale data can be modi-
       fied with png_set_filler(), png_set_add_alpha(), or png_set_strip_16().

       The  following  code  transforms  grayscale  images of less(1,3) than 8 to 8
       bits, changes paletted images to RGB, and adds a full alpha channel  if(3,n)
       there is transparency information in(1,8) a tRNS chunk.  This is most useful
       on grayscale images with bit depths of 2 or 4 or if(3,n) there is  a  multi-
       ple-image  viewing  application  that wishes to treat all images in(1,8) the
       same way.

           if(3,n) (color_type == PNG_COLOR_TYPE_PALETTE)
               png_set_palette_to_rgb(png_ptr);

           if(3,n) (color_type == PNG_COLOR_TYPE_GRAY &&
               bit_depth < 8) png_set_gray_1_2_4_to_8(png_ptr);

           if(3,n) (png_get_valid(png_ptr, info_ptr,
               PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

       These three functions are actually aliases for png_set_expand(),  added
       in(1,8)  libpng  version(1,3,5)  1.0.4, with the function names expanded to improve
       code readability.  In some future version(1,3,5) they may actually do  differ-
       ent things.

       PNG  can have files with 16 bits per channel.  If you only can handle 8
       bits per channel, this will strip the pixels down to 8 bit.

           if(3,n) (bit_depth == 16)
               png_set_strip_16(png_ptr);

       If, for some reason, you don't need the alpha channel on an image,  and
       you want to remove it rather than combining it with the background (but
       the image author certainly had in(1,8) mind that you *would* combine it with
       the background, so that's what you should probably do):

           if(3,n) (color_type & PNG_COLOR_MASK_ALPHA)
               png_set_strip_alpha(png_ptr);

       In  PNG  files,  the alpha channel in(1,8) an image is the level of opacity.
       If you need the alpha channel in(1,8) an image to be  the  level  of  trans-
       parency  instead  of  opacity, you can invert the alpha channel (or the
       tRNS chunk data) after it's read(2,n,1 builtins), so that 0 is fully opaque and 255 (in(1,8)
       8-bit  or  paletted images) or 65535 (in(1,8) 16-bit images) is fully trans-
       parent, with

           png_set_invert_alpha(png_ptr);

       PNG files pack(3,n,n pack-old) pixels of bit depths 1, 2, and 4 into bytes as small  as
       they can, resulting in(1,8), for example, 8 pixels per byte for 1 bit files.
       This code expands to 1 pixel per byte without changing  the  values  of
       the pixels:

           if(3,n) (bit_depth < 8)
               png_set_packing(png_ptr);

       PNG  files  have possible bit depths of 1, 2, 4, 8, and 16.  All pixels
       stored in(1,8) a PNG image have been "scaled" or "shifted" up  to  the  next
       higher  possible bit depth (e.g. from 5 bits/sample in(1,8) the range [0,31]
       to 8 bits/sample in(1,8) the range [0, 255]).  However, it is also  possible
       to  convert  the  PNG  pixel data back to the original bit depth of the
       image.  This call reduces the pixels back  down  to  the  original  bit
       depth:

           png_color_8p sig_bit;

           if(3,n) (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
               png_set_shift(png_ptr, sig_bit);

       PNG  files  store  3-color pixels in(1,8) red, green, blue order.  This code
       changes the storage of the pixels to blue, green, red:

           if(3,n) (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_bgr(png_ptr);

       PNG files store RGB pixels packed into 3 or 6 bytes. This code  expands
       them  into  4  or  8 bytes for windowing systems that need them in(1,8) this
       format:

           if(3,n) (color_type == PNG_COLOR_TYPE_RGB)
               png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);

       where "filler" is the 8 or 16-bit number to fill with, and the location
       is either PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending upon whether
       you want the filler before the RGB or after.  This transformation  does
       not  affect  images  that  already have full alpha channels.  To add an
       opaque alpha channel, use filler=0xff or  0xffff  and  PNG_FILLER_AFTER
       which will generate RGBA pixels.

       Note that png_set_filler() does not change the color type.  If you want
       to do that, you can add a true alpha channel with

           if(3,n) (color_type == PNG_COLOR_TYPE_RGB ||
                  color_type == PNG_COLOR_TYPE_GRAY)
           png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

       where "filler" contains the alpha value to assign to each pixel.   This
       function became available in(1,8) libpng-1.2.7.

       If  you  are  reading  an image with an alpha channel, and you need the
       data as ARGB instead of the normal PNG format RGBA:

           if(3,n) (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_swap_alpha(png_ptr);

       For some uses, you may want a grayscale image to be represented as RGB.
       This code will do that conversion:

           if(3,n) (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
                 png_set_gray_to_rgb(png_ptr);

       Conversely,  you  can  convert  an  RGB  or  RGBA image to grayscale or
       grayscale with alpha.

           if(3,n) (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
                 png_set_rgb_to_gray_fixed(png_ptr, error_action,
                    int red_weight, int green_weight);

           error_action = 1: silently do the conversion
           error_action = 2: issue a warning if(3,n) the original
                             image has any pixel where
                             red != green or red != blue
           error_action = 3: issue an error(8,n) and abort(3,7) the
                             conversion if(3,n) the original
                             image has any pixel where
                             red != green or red != blue

           red_weight:       weight of red component times 100000
           green_weight:     weight of green component times 100000
                             If either weight is negative, default
                             weights (21268, 71514) are used.

       If you have set(7,n,1 builtins) error_action = 1 or 2, you can later check whether  the
       image  really  was  gray,  after  processing  the  image rows, with the
       png_get_rgb_to_gray_status(png_ptr)  function.   It   will   return   a
       png_byte that is zero if(3,n) the image was gray or 1 if(3,n) there were any non-
       gray pixels.   bKGD  and  sBIT  data  will  be  silently  converted  to
       grayscale, using the green channel data, regardless of the error_action
       setting.

       With red_weight+green_weight<=100000, the normalized graylevel is  com-
       puted:

           int rw = red_weight * 65536;
           int gw = green_weight * 65536;
           int bw = 65536 - (rw + gw);
           gray = (rw*red + gw*green + bw*blue)/65536;

       The  default  values approximate those recommended in(1,8) the Charles Poyn-
       ton's  Color  FAQ,  <http://www.inforamp.net/~poynton/>  Copyright  (c)
       1998-01-04 Charles Poynton poynton@inforamp.net

           Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

       Libpng approximates this with

           Y = 0.21268 * R    + 0.7151 * G    + 0.07217 * B

       which can be expressed with integers as

           Y = (6969 * R + 23434 * G + 2365 * B)/32768

       The  calculation  is done in(1,8) a linear colorspace, if(3,n) the image gamma is
       known.

       If you have a  grayscale  and  you  are  using  png_set_expand_depth(),
       png_set_expand(), or png_set_gray_to_rgb to change to truecolor or to a
       higher bit-depth, you must either supply the background color as a gray
       value  at  the original file(1,n) bit-depth (need_expand = 1) or else supply
       the background color as an RGB triplet at the final, expanded bit depth
       (need_expand = 0).  Similarly, if(3,n) you are reading a paletted image, you
       must either supply the background color as a palette index (need_expand
       =  1)  or  as  an  RGB  triplet  that  may or may not be in(1,8) the palette
       (need_expand = 0).

           png_color_16 my_background;
           png_color_16p image_background;

           if(3,n) (png_get_bKGD(png_ptr, info_ptr, &image_background))
               png_set_background(png_ptr, image_background,
                 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
           else
               png_set_background(png_ptr, &my_background,
                 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);

       The png_set_background() function tells libpng to composite images with
       alpha or simple transparency against the supplied background color.  If
       the PNG file(1,n) contains a bKGD chunk (PNG_INFO_bKGD valid), you  may  use
       this  color, or supply another color more suitable for the current dis-
       play (e.g., the background color from a web page).  You  need  to  tell
       libpng  whether  the  color  is  in(1,8)  the  gamma  space  of  the display
       (PNG_BACKGROUND_GAMMA_SCREEN  for  colors   you   supply),   the   file(1,n)
       (PNG_BACKGROUND_GAMMA_FILE for colors from the bKGD chunk), or one that
       is neither of these gammas (PNG_BACKGROUND_GAMMA_UNIQUE - I don't  know
       why anyone would use this, but it's here).

       To  properly  display PNG images on any kind of system, the application
       needs to know what the display gamma is.  Ideally, the user  will  know
       this,  and  the  application  will allow them to set(7,n,1 builtins) it.  One method of
       allowing the user to set(7,n,1 builtins) the display gamma separately for  each  system
       is  to  check for a SCREEN_GAMMA or DISPLAY_GAMMA environment variable,
       which will hopefully be correctly set.

       Note that display_gamma is the overall  gamma  correction  required  to
       produce  pleasing  results, which depends on the lighting conditions in(1,8)
       the surrounding environment.  In a dim or brightly lit room, no compen-
       sation other than the physical gamma exponent of the monitor is needed,
       while in(1,8) a dark room a slightly smaller exponent is better.

          double gamma, screen_gamma;

          if(3,n) (/* We have a user-defined screen
              gamma value */)
          {
             screen_gamma = user_defined_screen_gamma;
          }
          /* One way that applications can share the same
             screen gamma value */
          else if(3,n) ((gamma_str = getenv("SCREEN_GAMMA"))
             != NULL)
          {
             screen_gamma = (double)atof(gamma_str);
          }
          /* If we don't have another value */
          else
          {
             screen_gamma = 2.2; /* A good guess for a
                  PC monitor in(1,8) a bright office or a dim room */
             screen_gamma = 2.0; /* A good guess for a
                  PC monitor in(1,8) a dark room */
             screen_gamma = 1.7 or 1.0;  /* A good
                  guess for Mac systems */
          }

       The png_set_gamma() function handles gamma transformations of the data.
       Pass  both  the  file(1,n)  gamma and the current screen_gamma.  If the file(1,n)
       does not have a gamma value, you can pass one anyway  if(3,n)  you  have  an
       idea  what  it  is  (usually  0.45455 is a good guess for GIF images on
       PCs).  Note that file(1,n) gammas are inverted from screen gammas.  See  the
       discussions on gamma in(1,8) the PNG specification for an excellent descrip-
       tion of what gamma is, and why all applications should support it.   It
       is strongly recommended that PNG viewers support gamma correction.

          if(3,n) (png_get_gAMA(png_ptr, info_ptr, &gamma))
             png_set_gamma(png_ptr, screen_gamma, gamma);
          else
             png_set_gamma(png_ptr, screen_gamma, 0.45455);

       If  you need to reduce an RGB file(1,n) to a paletted file(1,n), or if(3,n) a paletted
       file(1,n) has more entries then will fit on  your  screen,  png_set_dither()
       will  do  that.   Note  that  this is a simple match dither that merely
       finds the closest color available.  This should work fairly  well  with
       optimized  palettes,  and fairly badly with linear color cubes.  If you
       pass a palette that is larger then maximum_colors, the file(1,n) will reduce
       the number of colors in(1,8) the palette so it will fit into maximum_colors.
       If there is a histogram, it  will  use  it  to  make  more  intelligent
       choices  when  reducing  the palette.  If there is no histogram, it may
       not do as good a job.

          if(3,n) (color_type & PNG_COLOR_MASK_COLOR)
          {
             if(3,n) (png_get_valid(png_ptr, info_ptr,
                PNG_INFO_PLTE))
             {
                png_uint_16p histogram = NULL;

                png_get_hIST(png_ptr, info_ptr,
                   &histogram);
                png_set_dither(png_ptr, palette, num_palette,
                   max_screen_colors, histogram, 1);
             }
             else
             {
                png_color std_color_cube[MAX_SCREEN_COLORS] =
                   { ... colors ... };

                png_set_dither(png_ptr, std_color_cube,
                   MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                   NULL,0);
             }
          }

       PNG files describe monochrome as black being zero and white being  one.
       The  following  code  will reverse this (make black be one and white be
       zero):

          if(3,n) (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
             png_set_invert_mono(png_ptr);

       This function can also be  used  to  invert  grayscale  and  gray-alpha
       images:

          if(3,n) (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
             png_set_invert_mono(png_ptr);

       PNG  files  store  16 bit pixels in(1,8) network byte order (big-endian, ie.
       most significant bits first).  This code changes  the  storage  to  the
       other  way  (little-endian,  i.e. least significant bits first, the way
       PCs store them):

           if(3,n) (bit_depth == 16)
               png_set_swap(png_ptr);

       If you are using packed-pixel images (1, 2, or 4 bits/pixel),  and  you
       need to change the order the pixels are packed into bytes, you can use:

           if(3,n) (bit_depth < 8)
              png_set_packswap(png_ptr);

       Finally, you can write(1,2) your own transformation function if(3,n) none of  the
       existing  ones  meets  your  needs.  This is done by setting a callback
       with

           png_set_read_user_transform_fn(png_ptr,
              read_transform_fn);

       You must supply the function

           void read_transform_fn(png_ptr ptr, row_info_ptr
              row_info, png_bytep data)

       See pngtest.c for a working example.   Your  function  will  be  called
       after all of the other transformations have been processed.

       You can also set(7,n,1 builtins) up a pointer to a user structure for use by your call-
       back function, and you can inform libpng that your  transform  function
       will change the number of channels or bit depth with the function

           png_set_user_transform_info(png_ptr, user_ptr,
              user_depth, user_channels);

       The  user's  application, not libpng, is responsible for allocating and
       freeing any memory required for the user structure.

       You can retrieve  the  pointer  via  the  function  png_get_user_trans-
       form_ptr().  For example:

           voidp read_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       The  last  thing  to  handle  is interlacing; this is covered in(1,8) detail
       below, but you must call the function here if(3,n) you want libpng to handle
       expansion of the interlaced image.

           number_of_passes = png_set_interlace_handling(png_ptr);

       After  setting  the  transformations,  libpng  can update(7,n) your png_info
       structure to reflect any transformations  you've  requested  with  this
       call.   This  is  most  useful  to update(7,n) the info(1,5,n) structure's rowbytes
       field so you can use it to allocate your image memory.   This  function
       will  also  update(7,n) your palette with the correct screen_gamma and back-
       ground if(3,n) these have been given with the calls above.

           png_read_update_info(png_ptr, info_ptr);

       After you call png_read_update_info(), you can allocate any memory  you
       need  to  hold the image.  The row data is simply raw(3x,7,8,3x cbreak) byte data for all
       forms of images.  As the actual allocation varies  among  applications,
       no  example  will be given.  If you are allocating one large chunk, you
       will need to build an array of pointers to each  row,  as  it  will  be
       needed for some of the functions below.


   Reading image data
       After  you've  allocated memory, you can read(2,n,1 builtins) the image data.  The sim-
       plest way to do this is in(1,8) one function call.  If  you  are  allocating
       enough   memory   to   hold   the   whole  image,  you  can  just  call
       png_read_image() and libpng will read(2,n,1 builtins) in(1,8) all the image data and put  it
       in(1,8)  the  memory  area  supplied.   You will need to pass in(1,8) an array of
       pointers to each row.

       This function automatically handles interlacing, so you don't  need  to
       call png_set_interlace_handling() or call this function multiple times,
       or any of that other stuff necessary with png_read_rows().

          png_read_image(png_ptr, row_pointers);

       where row_pointers is:

          png_bytep row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If you don't want to read(2,n,1 builtins) in(1,8) the whole  image  at  once,  you  can  use
       png_read_rows()  instead.   If  there  is  no interlacing (check inter-
       lace_type == PNG_INTERLACE_NONE), this is simple:

           png_read_rows(png_ptr, row_pointers, NULL,
              number_of_rows);

       where row_pointers is the same as in(1,8) the png_read_image() call.

       If you are doing this just one row at a time(1,2,n), you can do  this  with  a
       single row_pointer instead of an array of row_pointers:

           png_bytep row_pointer = row;
           png_read_row(png_ptr, row_pointer, NULL);

       If  the  file(1,n)  is  interlaced  (interlace_type != 0 in(1,8) the IHDR chunk),
       things get somewhat harder.  The only current (PNG  Specification  ver-
       sion(1,3,5)  1.2)  interlacing  type  for PNG is (interlace_type == PNG_INTER-
       LACE_ADAM7) is a somewhat complicated 2D  interlace  scheme,  known  as
       Adam7,  that  breaks down an image into seven smaller images of varying
       size, based on an 8x8 grid.

       libpng can fill out those images or it can give them to  you  "as  is".
       If  you  want  them filled out, there are two ways to do that.  The one
       mentioned in(1,8) the PNG specification is to expand  each  pixel  to  cover
       those  pixels  that  have  not  been read(2,n,1 builtins) yet (the "rectangle" method).
       This results in(1,8) a blocky image for  the  first  pass,  which  gradually
       smooths out as more pixels are read.  The other method is the "sparkle"
       method, where pixels are drawn only in(1,8) their final locations, with  the
       rest  of  the  image remaining whatever colors they were initialized to
       before the start of the read.  The first method usually  looks  better,
       but tends to be slower, as there are more pixels to put in(1,8) the rows.

       If  you  don't want libpng to handle the interlacing details, just call
       png_read_rows() seven times to read(2,n,1 builtins) in(1,8) all seven images.  Each  of  the
       images  is  a  valid image by itself, or they can all be combined on an
       8x8 grid to form a single image (although if(3,n) you intend to combine them
       you would be far better off using the libpng interlace handling).

       The  first  pass  will  return an image 1/8 as wide as the entire image
       (every 8th column starting in(1,8) column 0) and 1/8 as high as the original
       (every  8th  row  starting  in(1,8)  row  0), the second will be 1/8 as wide
       (starting in(1,8) column 4) and 1/8 as high (also starting in(1,8) row  0).   The
       third  pass  will be 1/4 as wide (every 4th pixel starting in(1,8) column 0)
       and 1/8 as high (every 8th row starting in(1,8) row 4), and the fourth  pass
       will  be 1/4 as wide and 1/4 as high (every 4th column starting in(1,8) col-
       umn 2, and every 4th row starting in(1,8)  row  0).   The  fifth  pass  will
       return  an image 1/2 as wide, and 1/4 as high (starting at column 0 and
       row 2), while the sixth pass will be 1/2 as wide and 1/2 as high as the
       original  (starting in(1,8) column 1 and row 0).  The seventh and final pass
       will be as wide as the original, and 1/2 as high, containing all of the
       odd numbered scanlines.  Phew!

       If  you  want  libpng  to  expand  the images, call this before calling
       png_start_read_image() or png_read_update_info():

           if(3,n) (interlace_type == PNG_INTERLACE_ADAM7)
               number_of_passes
                  = png_set_interlace_handling(png_ptr);

       This will return the number  of  passes  needed.   Currently,  this  is
       seven,  but  may change if(3,n) another interlace type is added.  This func-
       tion can be called even if(3,n) the file(1,n) is not interlaced,  where  it  will
       return one pass.

       If  you  are  not  going  to display the image after each pass, but are
       going to wait until the entire  image  is  read(2,n,1 builtins)  in(1,8),  use  the  sparkle
       effect.   This  effect is faster and the end result of either method is
       exactly the same.  If you are planning on displaying  the  image  after
       each  pass,  the  "rectangle" effect is generally considered the better
       looking one.

       If you only want the "sparkle" effect,  just  call  png_read_rows()  as
       normal,  with  the  third parameter NULL.  Make sure you make pass over
       the image number_of_passes times, and you don't change the data in(1,8)  the
       rows between calls.  You can change the locations of the data, just not
       the data.  Each pass only writes the pixels appropriate for that  pass,
       and assumes the data from previous passes is still valid.

           png_read_rows(png_ptr, row_pointers, NULL,
              number_of_rows);

       If  you  only  want  the  first effect (the rectangles), do the same as
       before except pass the row buffer in(1,8) the third parameter, and leave the
       second parameter NULL.

           png_read_rows(png_ptr, NULL, row_pointers,
              number_of_rows);


   Finishing a sequential read(2,n,1 builtins)
       After  you  are  finished reading the image through either the high- or
       low-level interfaces, you can finish reading  the  file.   If  you  are
       interested  in(1,8)  comments  or time(1,2,n), which may be stored either before or
       after the image data, you should pass the separate png_info  struct  if(3,n)
       you want to keep the comments from before and after the image separate.
       If you are not interested, you can pass NULL.

          png_read_end(png_ptr, end_info);

       When you are done, you can free all memory  allocated  by  libpng  like
       this:

          png_destroy_read_struct(&png_ptr, &info_ptr,
              &end_info);

       It  is  also  possible  to  individually free the info_ptr members that
       point to libpng-allocated storage with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)
           mask - identifies data to be freed, a mask
                  containing the logical OR of one or
                  more of
                    PNG_FREE_PLTE, PNG_FREE_TRNS,
                    PNG_FREE_HIST, PNG_FREE_ICCP,
                    PNG_FREE_PCAL, PNG_FREE_ROWS,
                    PNG_FREE_SCAL, PNG_FREE_SPLT,
                    PNG_FREE_TEXT, PNG_FREE_UNKN,
                  or simply PNG_FREE_ALL
           seq  - sequence number of item to be freed
                  (-1 for all items)

       This function may be  safely  called  when  the  relevant  storage  has
       already  been freed, or has not yet been allocated, or was allocated by
       the user and not by libpng,  and will in(1,8) those cases do  nothing.   The
       "seq"  parameter is ignored if(3,n) only one item of the selected data type,
       such as PLTE, is allowed.  If "seq" is not -1, and multiple  items  are
       allowed for the data type identified in(1,8) the mask, such as text or sPLT,
       only the n'th item in(1,8) the structure is freed, where n is "seq".

       The default behavior is only to free data that was allocated internally
       by libpng.  This can be changed, so that libpng will not free the data,
       or so that it will free data  that  was  allocated  by  the  user  with
       png_malloc()  or png_zalloc() and passed in(1,8) via a png_set_*() function,
       with

           png_data_freer(png_ptr, info_ptr, freer, mask)
           mask   - which data elements are affected
                    same choices as in(1,8) png_free_data()
           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

       This function only affects data that has already been  allocated.   You
       can  call  this  function after reading the PNG data but before calling
       any  png_set_*()  functions,  to  control  whether  the  user  or   the
       png_set_*()  function is responsible for freeing any existing data that
       might be present, and again after the png_set_*() functions to  control
       whether the user or png_destroy_*() is supposed to free the data.  When
       the user assumes responsibility for libpng-allocated data, the applica-
       tion  must  use  png_free()  to  free  it,  and when the user transfers
       responsibility to libpng for data that the user has allocated, the user
       must have used png_malloc() or png_zalloc() to allocate it.

       If  you  allocated  your  row_pointers  in(1,8) a single block, as suggested
       above in(1,8) the description of the high level read(2,n,1 builtins) interface, you must not
       transfer   responsibility   for  freeing  it  to  the  png_set_rows  or
       png_read_destroy function, because they would  also  try  to  free  the
       individual row_pointers[i].

       If  you  allocated  text_ptr.text,  text_ptr.lang,  and text_ptr.trans-
       lated_keyword separately, do not transfer  responsibility  for  freeing
       text_ptr  to  libpng, because when libpng fills a png_text structure it
       combines these members with the key member,  and  png_free_data()  will
       free  only text_ptr.key.  Similarly, if(3,n) you transfer responsibility for
       free'ing text_ptr from libpng to  your  application,  your  application
       must not separately free those members.

       The  png_free_data()  function  will turn off the "valid" flag for any-
       thing it frees.  If you need to turn the flag off for a chunk that  was
       freed by your application instead of by libpng, you can use

           png_set_invalid(png_ptr, info_ptr, mask);
           mask - identifies the chunks to be made invalid,
                  containing the logical OR of one or
                  more of
                    PNG_INFO_gAMA, PNG_INFO_sBIT,
                    PNG_INFO_cHRM, PNG_INFO_PLTE,
                    PNG_INFO_tRNS, PNG_INFO_bKGD,
                    PNG_INFO_hIST, PNG_INFO_pHYs,
                    PNG_INFO_oFFs, PNG_INFO_tIME,
                    PNG_INFO_pCAL, PNG_INFO_sRGB,
                    PNG_INFO_iCCP, PNG_INFO_sPLT,
                    PNG_INFO_sCAL, PNG_INFO_IDAT

       For  a  more compact example of reading a PNG image, see the file(1,n) exam-
       ple.c.


   Reading PNG files progressively
       The progressive reader is slightly different then  the  non-progressive
       reader.   Instead  of  calling  png_read_info(),  png_read_rows(),  and
       png_read_end(), you make one call to  png_process_data(),  which  calls
       callbacks  when  it  has the info(1,5,n), a row, or the end of the image.  You
       set(7,n,1 builtins) up these callbacks with png_set_progressive_read_fn().   You  don't
       have  to  worry  about the input/output functions of libpng, as you are
       giving the library the data directly  in(1,8)  png_process_data().   I  will
       assume  that you have read(2,n,1 builtins) the section on reading PNG files above, so I
       will only highlight the differences (although I will show  all  of  the
       code).

       png_structp png_ptr; png_infop info_ptr;

        /*  An example code fragment of how you would
            initialize the progressive reader in(1,8) your
            application. */
        int
        initialize_png_reader()
        {
           png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                user_error_fn, user_warning_fn);
           if(3,n) (!png_ptr)
               return (ERROR);
           info_ptr = png_create_info_struct(png_ptr);
           if(3,n) (!info_ptr)
           {
               png_destroy_read_struct(&png_ptr, (png_infopp)NULL,
                  (png_infopp)NULL);
               return (ERROR);
           }

           if(3,n) (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
               return (ERROR);
           }

           /* This one's new.  You can provide functions
              to be called when the header info(1,5,n) is valid,
              when each row is completed, and when the image
              is finished.  If you aren't using all functions,
              you can specify NULL parameters.  Even when all
              three functions are NULL, you need to call
              png_set_progressive_read_fn().  You can use
              any struct as the user_ptr (cast to a void pointer
              for the function call), and retrieve the pointer
              from inside the callbacks using the function

                 png_get_progressive_ptr(png_ptr);

              which will return a void pointer, which you have
              to cast appropriately.
            */
           png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
               info_callback, row_callback, end_callback);

           return 0;
        }

        /* A code fragment that you call as you receive blocks
          of data */
        int
        process_data(png_bytep buffer, png_uint_32 length)
        {
           if(3,n) (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
               return (ERROR);
           }

           /* This one's new also.  Simply give it a chunk
              of data from the file(1,n) stream (in(1,8) order, of
              course).  On machines with segmented memory
              models machines, don't give it any more than
              64K.  The library seems to run fine with sizes
              of 4K. Although you can give it much less(1,3) if(3,n)
              necessary (I assume you can give it chunks of
              1 byte, I haven't tried less(1,3) then 256 bytes
              yet).  When this function returns, you may
              want to display any rows that were generated
              in(1,8) the row callback if(3,n) you don't already do
              so there.
            */
           png_process_data(png_ptr, info_ptr, buffer, length);
           return 0;
        }

        /* This function is called (as set(7,n,1 builtins) by
           png_set_progressive_read_fn() above) when enough data
           has been supplied so all of the header has been
           read.
        */
        void
        info_callback(png_structp png_ptr, png_infop info(1,5,n))
        {
           /* Do any setup(2,8) here, including setting any of
              the transformations mentioned in(1,8) the Reading
              PNG files section.  For now, you _must_ call
              either png_start_read_image() or
              png_read_update_info() after all the
              transformations are set(7,n,1 builtins) (even if(3,n) you don't set(7,n,1 builtins)
              any).  You may start getting rows before
              png_process_data() returns, so this is your
              last chance to prepare for that.
            */
        }

        /* This function is called when each row of image
           data is complete */
        void
        row_callback(png_structp png_ptr, png_bytep new_row,
           png_uint_32 row_num, int pass)
        {
           /* If the image is interlaced, and you turned
              on the interlace handler, this function will
              be called for every row in(1,8) every pass.  Some
              of these rows will not be changed from the
              previous pass.  When the row is not changed,
              the new_row variable will be NULL.  The rows
              and passes are called in(1,8) order, so you don't
              really need the row_num and pass, but I'm
              supplying them because it may make your life
              easier.

              For the non-NULL rows of interlaced images,
              you must call png_progressive_combine_row()
              passing in(1,8) the row and the old row.  You can
              call this function for NULL rows (it will just
              return) and for non-interlaced images (it just
              does the memcpy for you) if(3,n) it will make the
              code easier.  Thus, you can just do this for
              all cases:
            */

               png_progressive_combine_row(png_ptr, old_row,
                 new_row);

           /* where old_row is what was displayed for
              previously for the row.  Note that the first
              pass (pass == 0, really) will completely cover
              the old row, so the rows do not have to be
              initialized.  After the first pass (and only
              for interlaced images), you will have to pass
              the current row, and the function will combine
              the old row and the new row.
           */
        }

        void
        end_callback(png_structp png_ptr, png_infop info(1,5,n))
        {
           /* This function is called after the whole image
              has been read(2,n,1 builtins), including any chunks after the
              image (up to and including the IEND).  You
              will usually have the same info(1,5,n) chunk as you
              had in(1,8) the header, although some data may have
              been added to the comments and time(1,2,n) fields.

              Most people won't do much here, perhaps setting
              a flag that marks the image as finished.
            */
        }




IV. Writing
       Much of this is very similar to reading.  However, everything of impor-
       tance is repeated here, so you won't have to constantly look(1,8,3 Search::Dict) back up in(1,8)
       the reading section to understand writing.


   Setup
       You  will want to do the I/O initialization before you get into libpng,
       so if(3,n) it doesn't work, you don't have anything to undo. If you are  not
       using  the  standard  I/O functions, you will need to replace them with
       custom writing functions.  See the discussion under Customizing libpng.

           FILE *fp = fopen(file_name, "wb");
           if(3,n) (!fp)
           {
              return (ERROR);
           }

       Next, png_struct and png_info need to be allocated and initialized.  As
       these can be both relatively large, you may not want to store these  on
       the  stack,  unless you have stack space to spare.  Of course, you will
       want to check if(3,n) they return NULL.  If you are also reading, you  won't
       want  to  name  your  read(2,n,1 builtins)  structure  and  your  write(1,2)  structure both
       "png_ptr"; you can call them anything you like, such as "read_ptr"  and
       "write_ptr".  Look at pngtest.c, for example.

           png_structp png_ptr = png_create_write_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);
           if(3,n) (!png_ptr)
              return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if(3,n) (!info_ptr)
           {
              png_destroy_write_struct(&png_ptr,
                (png_infopp)NULL);
              return (ERROR);
           }

       If  you  want  to  use  your  own  memory  allocation  routines, define
       PNG_USER_MEM_SUPPORTED and use png_create_write_struct_2()  instead  of
       png_create_write_struct():

           png_structp png_ptr = png_create_write_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       After you have these structures, you will need to set(7,n,1 builtins) up the error(8,n) han-
       dling.  When libpng encounters an error(8,n), it expects to  longjmp()  back
       to  your  routine.   Therefore, you will need to call setjmp() and pass
       the png_jmpbuf(png_ptr).  If you write(1,2) the  file(1,n)  from  different  rou-
       tines,  you  will need to update(7,n) the png_jmpbuf(png_ptr) every time(1,2,n) you
       enter a new routine that will call a png_*() function.  See your  docu-
       mentation  of  setjmp/longjmp for your compiler for more information on
       setjmp/longjmp.  See the discussion on libpng  error(8,n)  handling  in(1,8)  the
       Customizing  Libpng  section  below  for more information on the libpng
       error(8,n) handling.

           if(3,n) (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_write_struct(&png_ptr, &info_ptr);
              fclose(fp);
              return (ERROR);
           }
           ...
           return;

       If you would rather avoid the complexity of setjmp/longjmp issues,  you
       can  compile libpng with PNG_SETJMP_NOT_SUPPORTED, in(1,8) which case errors
       will result in(1,8) a call to PNG_ABORT() which defaults to abort(3,7)().

       Now you need to set(7,n,1 builtins) up the output code.  The default for libpng  is  to
       use  the C function fwrite().  If you use this, you will need to pass a
       valid FILE * in(1,8) the function png_init_io().  Be sure that the  file(1,n)  is
       opened  in(1,8)  binary  mode.  Again, if(3,n) you wish to handle writing data in(1,8)
       another way, see the discussion on libpng I/O handling in(1,8) the Customiz-
       ing Libpng section below.

           png_init_io(png_ptr, fp);


   Write callbacks
       At  this  point, you can set(7,n,1 builtins) up a callback function that will be called
       after each row has been  written,  which  you  can  use  to  control  a
       progress  meter or the like.  It's demonstrated in(1,8) pngtest.c.  You must
       supply a function

           void write_row_callback(png_ptr, png_uint_32 row,
              int pass);
           {
             /* put your code here */
           }

       (You can give it another name that you like instead of "write_row_call-
       back")

       To inform libpng about your function, use

           png_set_write_status_fn(png_ptr, write_row_callback);

       You  now  have the option of modifying how the compression library will
       run.  The following functions are mainly for testing, but may be useful
       in(1,8)  some  cases, like if(3,n) you need to write(1,2) PNG files extremely fast and
       are willing to give up some compression, or if(3,n) you want to get the max-
       imum  possible  compression  at  the expense of slower writing.  If you
       have no special needs in(1,8) this area, let the library do what it wants by
       not  calling  this  function  at all, as it has been tuned to deliver a
       good speed/compression ratio. The second parameter to  png_set_filter()
       is  the filter(1,3x,3x curs_util) method, for which the only valid values are 0 (as of the
       July 1999 PNG specification, version(1,3,5) 1.2) or 64 (if(3,n) you are  writing  a
       PNG  datastream that is to be embedded in(1,8) a MNG datastream).  The third
       parameter is a flag that indicates  which  filter(1,3x,3x curs_util)  type(s)  are  to  be
       tested for each scanline.  See the PNG specification for details on the
       specific filter(1,3x,3x curs_util) types.


           /* turn on or off filtering, and/or choose
              specific filters.  You can use either a single
              PNG_FILTER_VALUE_NAME or the logical OR of one
              or more PNG_FILTER_NAME masks. */
           png_set_filter(png_ptr, 0,
              PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
              PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
              PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
              PNG_FILTER_AVE   | PNG_FILTER_VALUE_AVE  |
              PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
              PNG_ALL_FILTERS);

       If an application wants to start and stop using particular filters dur-
       ing compression, it should start out with all of the filters (to ensure
       that the previous row of pixels will be  stored  in(1,8)  case  it's  needed
       later), and then add and remove them after the start of compression.

       If  you  are  writing  a PNG datastream that is to be embedded in(1,8) a MNG
       datastream, the second parameter can be either 0 or 64.

       The png_set_compression_*() functions interface to the zlib compression
       library,  and  should mostly be ignored unless you really know what you
       are  doing.   The  only  generally  useful  call  is   png_set_compres-
       sion_level()  which changes how much time(1,2,n) zlib spends on trying to com-
       press the image data.  See the Compression Library  (zlib.h  and  algo-
       rithm.txt,  distributed  with zlib) for details on the compression lev-
       els.

           /* set(7,n,1 builtins) the zlib compression level */
           png_set_compression_level(png_ptr,
               Z_BEST_COMPRESSION);

           /* set(7,n,